This Type of animation involved each frame being drawn by hand. Many drawings were created and then placed into plastic cells and then hand painted. There are different Traditional animation techniques. Such as, interpolated morphing, onion skinning and interpolated rotoscoping.
Traditional animation was used to create films such as: Sleeping Beauty, Snow White and the seven Dwarfs and Aladdin.
Digital 2D Animation
Creating 2D animations using digital technology made it easier to animate films and cartoons. For this, you just need to draw out the frames and you don’t have to create the digital models. The many frames that are drawn are then animated to show movement in the character/objects. Using software, like Adobe Flash, the animator can limit the amount of drawings used, making it easier to create 2d animations. As well as the fact that it’s easier to change the frame rate and colour combinations.
2D animation has become very popular over the years due to the simplicity of it compared to other types. It’s different to traditional animation because there is more flexibility when moving characters. Using software such as flash, you can move the characters body parts and joints more easily using the puppet tool, compared to traditional animation when you would have to draw out the character again and agin just for a little body movement.
Examples of 2D animation are Happy Tree Friends, Adventure Time and The Princess and the Frog.
Digital 3D Animation
This when 3D characters/scenes are digitally modeled and changed by an animator. The animator would start by making a 3D polygon mesh to change and control. Most of the time, a mesh has many vertices that are connected by faces and edges, which gives the visual appearance a 3D character and environment. occasionally, the mesh is given an internal digital skeletal structure that can be used to control the mesh by being able to adjust the vertices. This process is called rigging and can be used alongside keyframes to create movement.
Examples of 3D animation are, Shrek, Monsters Inc and Toy Story.
Stop Motion Animation
This is when the object (e.g. plasticine) is moved a little bit at a time between the frames that are photographed. The images are then all placed alongside each other in order and played, making it seem like the object is moving. This technique is mainly used with dolls or clay/plasticine models (With clay/plasticine its called clay animation). However, this is not the only way that you can create a stop motion animation, you can use various items or even humans as the models for the animation.
Examples of stop motion animation are, Wallace and Gromit, Coraline and Pingu.